![]() ![]() It means no one in a conversation could be it. Look at how many lowlights he got from this. One of the tells is an audio tell, contacting the double agent. ![]() I inspected statues here, but I got the highlight for it. Then you can see he shoots me right after I bug the ambassador. Hecker: He had me highlighted from the statue visit. GamesBeat: What gave you away in this game? This all works for spectating live or archived replays. If there’s no one in matchmaking, you can play games the server feeds you. ![]() You can review these things, and even play sniper against them. “Give me all of Dean’s games on Pub where he was playing these missions and he won as spy.” I’m about to play you in a tournament and I want to see how you play. I want to make a replay database that’s publicly accessible. I haven’t even counted them recently, but I have more than 300,000 replays on the server, all the games recorded since I got spectation in. You can see, when you go to the results screen, he shot me, which is not surprising, because he’s way better and it’s a skill-based game. I’m playing this guy WarningTrack who’s way better than me. You can load really old games, because it’s backwards compatible. I just loaded this game that was done earlier this year. People tell me it’s better than most triple-A game replay systems. This replay system is off the hook for an indie game. But once you get deeper into it, you’ll find places where the old UI is still there and I haven’t had time to replace it. If you’re just going to play the game, do the tutorial, head to matchmaking, you won’t see it. “You’re about to see something really ugly!” It’s mostly only elite-level sections where you’ll find that. If you’re about to click a button that takes you to old UI, I’ll put up a skull and crossbones. The new UI fades and does all the pretty video game stuff. ![]() There are still pockets of old UI in here. ![]()
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